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CTG Academy

Gamification: The Challenge Of Egypt

Even though project management is a practice that exists for a long time in IT, and there are numerous manners to get certified, reality learns that failing projects are still occurring in every organisation. Depending on where you get the information from it goes as high as 80%. That is worrying. Why does this happen seems a logical question?

This is generally not because of the lack of education or theory, but lack of understanding of how to translate theory into practice, or the lack of the right behaviours within the project team.

A GamingWorks survey revealed the following top issues:

  • the sponsor role in governing the project;
  • end-user engagement and involvement;
  • poor requirements specification and planning;
  • poor project management discipline, roles and management of scope changes;
  • lack of project leadership and soft skills.

An additional and for many project managers new strain is put on project management by the drive towards ‘Agile’ delivery.

With “The challenge of Egypt”, we offer a way to experiment with these challenges in fun context, making it a perfect “learn-by-failing” experience. We will take you back in time, during the period when the pyramids where build. You are in charge of managing the construction, taking into account the ever-changing wishes of the Pharaoh and other challenges which might impact the building schedule and the availability of resources. And then there is a priest who wants to make sure that all is ready for the Pharaoh’s afterlife. Yes, the pressure is on.

Like every project, it starts with capturing the requirements in which the Pharaoh (game facilitator) and the priest and his architects work towards an agreed pyramid design, the cost expected and the due date. This is the foundation for the project manager to jump into action, planning accordingly with the quarry team, the Nile team and the construction team, resulting in a realistic price and time calculation.Next to that the project team will prepare tools to manage and monitor the project, and the risk manager performs the analysis determining the risks and the countermeasures.

This results in a project plan which the project manager proposes to the Pharaoh. When accepted, a kick-off will trigger the execution of the ‘3-staged-project’, in which all possible challenges will make your life as a project manager hard. That experience will be shared after each round, improvements defined and implemented, allowing a direct exposure to the new reality and how it enables your project to be more successful.

At the end of the project, the lessons learned are captured, and a ‘how-will-this-knowledge-be-used in-your-environment’ action plan is defined.

Highly recommended gamification format for everyone who want to improve their project management skills, be it agile or not. Or as team event. Or if you need to sharpen the related soft skills. We guarantee it will have a lasting impact.

Upcoming

Currently no (other) upcoming dates are planned for this course

course-details

Course Objectives

  • How to translate project management theory into practice.
  • Setting up a project organisation with the associated roles, tasks and responsibilities.
  • Analysing the project risks and agreeing countermeasures.
  • Carrying out work packages in the role of team leader and monitoring progress.
  • Monitoring the tolerances (budget, time, scope and quality) of a project or subproject.
  • Resolving project issues.
  • Managing the project in the role of project manager.
  • Dealing with changes within the project.
  • Dealing with the project board.
  • Evaluating a project.
  • Insight in the knowledge, skills and behaviour to manage successful projects.

Typical Audience

  • Teams who want to assess and improve the current way of working in projects. By playing this simulation they can experience possible improvement suggestions for their own projects.
  • Teams during kickoff sessions. A perfect way of bringing the team together, including sponsors and users, and experience how we are going to work together in the project.
  • For team building.
  • To support your project management approach. Spread the message within the organization by using this simulation. It is fun, exciting and people will remember.
  • You can use the simulation as part of soft skills development to focus on communication and collaboration.
  • There is also an ‘Agile’ variant of the game that can be used to support Agile PM training or Prince2 Agile.

Course Prerequisites

None

Course Delivery

Throughout the 1 day course, an accredited trainer assisted by a scribe,

facilitates the simulation game and gives related ITIL and Business

information based on real world cases.
Courses can be given in English or in Dutch. Course material is in English

Course Venue

The course duration is 1 day.

This course can be given at your premises or at CTG.

Course Administration

Pricing

€ 750/1 day.
All prices are VAT excluded; course material included.
If course is given at CTG, lunch and beverages included.

Cancellation

By Participant : If a subscribed course participant is replaced by another participant or if the public course is postponed to a later date no cancellation costs apply. A participant or a group that fails to attend, or that cancels a course without at least 15 working days written notice prior to the course start, is liable for the full subscription cost.

By CTG: CTG reserves the right to cancel a course at any time.

Course Logistics

All classroom courses begin promptly at 9 am and are scheduled until 5 pm when courses are organised at the CTG premises in Diegem (Belgium).

All courses can be given at the client site and are available for groups as well. Please contact us if you require further information.

* Prices subject to VAT

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Contact

Europe

CTG Belgium NV

Culliganlaan 1D
1831 DIEGEM
Belgium
phone: +32 2 720 51 70
fax: +32 2 725 09 20

North-America

Buffalo,New York
300 Corporate Parkway
Suite 214N
Amherst, NY 14226
phone: +1 716 882 8000
fax: +1 716 887 7464

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